[The Paradixion: Restroom] is a point-and-click adventure game with a mysterious atmosphere.Solve various puzzles with a unique atmosphere and find the hidden elements in the game to gather clues about the story.
[The Paradixion: Exhibition] is a point-and-click adventure game with a mysterious atmosphere.Solve a variety of puzzles, uncover hidden details, and piece together clues to the story.With simple controls and no complex mechanics, anyone can jump in and play with ease.
A short, narrative-driven 2D pixel art adventure/horror game. Play as Erik, a man lost in grief, as you explore a secluded forest, solve puzzles, and uncover the truth. With multiple endings and deadly choices, curiosity can cost you — so save often.
It's 1955, and for unknown reasons, doppelgangers are more common than usual. Therefore, the Department of Doppelganger Detection (D.D.D.) has taken action. You are the doorman of an apartment complex, and you must decide whether to let in those who claim to be your neighbors.
The Princess Factory is an anomaly-detection horror game where you check princess animatronics for errors in a mysterious factory beneath an abandoned fairy-tale theme park. Your actions may determine far more than simply whether or not you get out alive...but which path will you choose?
An experimental, psychotic idle game where you ignore emails, try to keep dying children alive, shoot disturbing stuffed animals and slash skinless flesh for points. Oh and occasionally a baby's face comes out to talk to you. Play nice!
Wood and Flesh: A Candleforth Short Story is a point & click puzzle adventure with hand-drawn 2D graphics and a cozy horror setting that tells a short story set in the Tales from Candleforth universe.
Ņ̴̣͕̻̤̣̞̝͑̾̉̄̃͊̀̚ͅĘ̵̢̺̞̱̙̔ͅǓ̶̢͚͕̙̙͕̙̻̖̥̗̗̦̾͆̄͋̉̈́͂̄̉̽̉̒̓R̸̨͈̝͇̰͇̺̼̙͕̄̇̃̈́͜͠Ǒ̸͔̳͇̏̽̽̒́̾Z̵̛͕͙͍͚̒̇̏̆̍̌̂̔̕Ȃ̶͇̱̫͌̌̑́̒̂́̑́̒̈͐͘͠ is a hidden object game. The player's task is to find things hidden on the map.
A tiny horror automation game. Trapped in a cramped landing pod with only a hibernation chamber and drone control computer, investigate the abandoned surface of a dead planet and build a rocket to escape before your family back home dies of old age.
Nothing stays safe. Every shift changes the rules, every sound could be your last warning, and every mistake brings you closer to what awaits you in the darkness. What protects you today may not protect you tomorrow. Descend into an abandoned underground drainage facility... and survive the descent.
Slum Z is a horror incremental roguelike with tower defense elements. Fight relentless zombie hordes in a dark single-player survival shooter where every bullet counts, hunt for rare cursed blood and upgrade your arsenal between runs
Press the button and see whether you win or lose. Build the longest winning streak you can and climb the global leaderboard. But be careful: every press carries a 1 in 1,000,000 chance of losing. Test your luck or your spectacularly bad luck.
AMEN 11 11 is a hidden object adventure game set in an atmosphere of apocalypse and psychological horror. The player's task is to find objects hidden on the maps.
"If only" is a horror, puzzle-solving, and story-exploration game. You will play as a high school student uncovering the mysteries surrounding his relationship with his parents, gradually discovering the truth about the tragedy that happened within his family.
Clicker with good music and any choice you make can change your gameplay, you also have autoplay, you don't need to use the mouse, but you lose the chance to see all the secrets in the game (you can get all the achievements with autoplay) + WOMANS + ECONOMY + WORKSHOP + CHAT + VOICE CHAT + cases
ZOO PROTOCOL is a co-op sci-fi horror for 1–5 players with a dark story about escaping an abandoned energy facility. Outsmart the system or be scrapped.
Click the cloud. Earn achievements. That's it. Cloud Clicker is the ultimate achievement hunter's game: 100 unlockable achievements, one single button, and endless skies. How many times can you click?
Psychological horror meets a retro themed management sim. Build and upgrade a simulated facility using a portable tablet, one node at a time. Explore the old facility, the deeper you go, the more horrors you discover.
A study, a circle of chalk, and eight Sigils that make each other. A deep incremental about tearing down what you built: six nested prestige layers, a Constellation you arrange by hand, time magic paid for in resets, and a story with an ending.