Climb a living tower in this tactical survival roguelite. Build your arsenal on the move, survive shifting objectives, and break the signal before the tower consumes you.
Incremental roguelite with infinite progression. Collect powerful artifacts, gather crystals, and scale your stats to absurd levels. Let auto-play handle the grind anytime—even while you're away. New in Ver. 1.1: Drones, a new loot-hunting system!
NERMIUS combines sci-fi roguelite bullet hell survival with an incremental clicker mode and colony strategy. Deploy as a Shell, a corporate combat unit, fight alien fauna, collect upgrades, grow stronger, and uncover what Saturn Acme Corp won't tell you.
Guide a hungry swarm through living defenses. Devour structures, spend biomass during each run, and unlock permanent evolutions and genes. Descend through depths 0–10, time your powers against hostile attacks, and survive the final Core.
A short incremental bullet heaven game about becoming animals. Laser eye frog, unicorn cow, bomb slug. Each have their own abilities and weapons. Build weird builds and combos. Explore and find new animals. BECOME.
Let grandma take the wheel! Kick Satans whiny little ass and collect the souls of the damned to buy upgrades and slam the hordes that stand in your way...literally.
An incremental / idle action adventure game where you must battle foes, mine rocks, defeat bosses, and grow stronger in your quest to conquer the mountain and defeat the Evil Geomancer.
Reap souls. Open the portal. Extract or risk it all. A skill-based bullet heaven where every battle is a short harvest. Souls reaped before the portal are safe, souls after are at risk. Spend them in a permanent skill tree, beat the level, push to the next.