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All games / BIGGER BANG

action / roguelite / simulation

BIGGER BANG

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Uses AIAI use disclosed.

Development assistance and pre-generated content: the 3D models, props and characters were built with Blender Python scripts that were written with AI coding assistants (Claude and Codex), and the game code was also written with AI assistance. Some sound effects (explosion and debris layers, the hammer impact sounds (attack, punch, material body and tail layers, and the final heavy boom), and the microwave sounds in the recycling minigame) were generated with Stable Audio Open Small (Powered by Stability AI), and the five neighbor-wall music tracks were generated with ACE-Step 1.5; the developer selected and edited all of them. The remaining sounds are synthesized in code or come from CC0 sample packs. There is no AI-generated voice, no AI-generated images or textures, and nothing is generated live while playing. The store page copy was drafted with AI assistance and reviewed by the developer.

Disclosure / confirmation source ↗
Editorial rating
Not reviewed yet
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Expected release
Nov 5, 2026
Developer
Noligo Games
Version reviewed
N/A
Available platforms
Windows
Controller support
Not listed on Steam
Store
Steam ↗

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BIGGER BANG — screenshot 1
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